GAME: Slaying the Heartworm

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c_nordlander
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GAME: Slaying the Heartworm

Postby c_nordlander » Tue Sep 22, 2015 9:39 am

I made another text adventure for the mini-LD game jam. The theme was "boss battle", which was challenging to me since I work in text-based gaming, not something you normally associate with high-stakes real-time battles. So I put a more adventure game spin on it. Slay the Nidhoggr-style serpent that's gnawing at the roots of the world.

Really quickly made (time was an issue, since I'm going away for a week), so it could probably be a lot better, but it's definitely playable.

Can be played online or downloaded here (press the "Web" link to play online). A walkthrough is available.
Cracked skulls
Dead cells
Look what you've made, this morbid scene.
These spirits
Still stirring
Feel them writhe in the machine.
These visions all around
They fill my eyes:
What is dead can never die.


-- The Megas, "Cracked Skulls"
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SirMustapha
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Re: GAME: Slaying the Heartworm

Postby SirMustapha » Tue Sep 22, 2015 1:25 pm

Pretty impressive, especially considering the time constraint. If you found means to expand that game a little somehow, I think it would be worth it. It's quite intense, despite the length, and a good solution to a boss-battle theme. Kind of a text-based Shadow of the Colossus thing.

Spoiler
"Even if they force me, I will never say
That all the time in the past was better
Tomorrow is better!"

-- Luis Alberto Spinetta, "Cantata de Puentes Amarillos"
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gkscotty
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Re: GAME: Slaying the Heartworm

Postby gkscotty » Tue Sep 22, 2015 4:08 pm

Yup, quite enjoyable. My only criticism would be that
Spoiler
. But fun.
Image

It was so much easier to blame it on Them. It was bleakly depressing to think that They were Us. If it was Them, then nothing was anyone’s fault. If it was Us, what did that make Me? After all, I’m one of Us. I must be. I’ve certainly never thought of myself as one of Them. No one ever thinks of themselves as one of Them. We’re always one of Us. It’s Them that do bad things. - Jingo, Terry Pratchett
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c_nordlander
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Re: GAME: Slaying the Heartworm

Postby c_nordlander » Tue Sep 22, 2015 10:02 pm

Whoa, thanks for the kind words! And yes, "Shadow of the Colossus" was definitely an inspiration.

I'm kind of disappointed in the gameplay (I couldn't think of any good or original puzzles), but I'm pretty happy with the setting and writing.

@Steve:

Spoiler
Cracked skulls
Dead cells
Look what you've made, this morbid scene.
These spirits
Still stirring
Feel them writhe in the machine.
These visions all around
They fill my eyes:
What is dead can never die.


-- The Megas, "Cracked Skulls"

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